I just realized I have been posting and talking very specifically about the gods and unique worship in my work-in-progress homebrew setting for Dungeon Crawl Classics lately. I usually write all this stuff down in Norwegian first, and translate to English when I feel like it. So this text has been live on my Obsidian Portal-wiki for the campaign a while. It is pretty general stuff, but it feels important and right to have the basics in place before expanding the pantheon. Continue reading “The gods and religions of Qis”
I’m working on the setting for my Dungeon Crawl Classics-campaign and I’ve got a smallish map and some nations and areas worked out in my mind. Among the things I feel are promising is an evil nation of undead elves (a sealed off area held at bay by a knightly order of heroic warriors) and a nation ruled by draconic druglords.
Anyway; the thing that gets the creative juices flowing most at the moment is working on the pantheon. I have previously presented the god of festivals, orgies, food, wine and gluttony, Omnomnom. Today I give you the twin gods of chance and destiny. It is loosely based on Oponn from the Malazan-books. As usual I like to give the clerics some small benefits and drawbacks from their deity.
I’ve decided to make my own setting for my Dungeon Crawl Classics game. Every setting (mine is called Qis) needs a unique pantheon of gods right? I like how gods imbue their clerics with some new powers and drawbacks. This is a god I’m quite certain will make the cut.